Cameras#
In a top-down setup camera can get close to assets that will obstruct the vision of the player. To resolve such situation the material CameraDistanceBlend will make object transparent when they are getting too close to the camera
In a top-down setup camera can get close to assets that will obstruct the vision of the player. To resolve such situation the material CameraDistanceBlend will make object transparent when they are getting too close to the camera