UGKTransformerStrategyTexture2D#
Defined in File GK_Upscaler_Strategy.h
Inheritance Relationships#
Base Type#
public UGKTransformerStrategy
(Class UGKTransformerStrategy)
Derived Types#
public UGKCPUUpscalerStrategy
(Class UGKCPUUpscalerStrategy)public UGKGPUUpscalerStrategy
(Class UGKGPUUpscalerStrategy)
Class Documentation#
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class UGKTransformerStrategyTexture2D : public UGKTransformerStrategy#
Subclassed by UGKCPUUpscalerStrategy, UGKGPUUpscalerStrategy
Public Functions
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virtual void Initialize(class AGKFogOfWarVolume *Volume)#
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virtual class UTexture *GetFactionTexture(FName name, bool CreateRenderTarget = true)#
Retrieve the Texture used to draw the fog of war for a given faction.
Protected Functions
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class UTexture2D *GetFactionTransformTarget(FName name, bool bCreateRenderTarget = true)#
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class UTexture2D *CreateTransformTarget()#
Protected Attributes
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TMap<FName, class UTexture2D*> TransformedTarget#
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virtual void Initialize(class AGKFogOfWarVolume *Volume)#